To create more realism the bar really needed some kind of flooring in place.
The floor is a ‘grid’ with a material connected. Finding the correct material was an experimental process. The floor needs to be non-distracting from the main room. On first view I thought that the ‘hair’ material wouldn’t be a practical option:
Leopard print was not exactly the look I was going for.
However, on closer inspection of the settings and options I managed to change the track map and the colourings in order to give a more solid appearance:

